CPS Test: 1 Second
One second, as many clicks as you can. Your first click starts the clock.
Taps count too; every finger counts.
Your result stays here after each run.
- Peak second
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- Clicks
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- Your best
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Bests are kept in this browser only.
Clicks needed in 1 second
| CPS | Clicks in 1 s | Gap between clicks | Band |
|---|---|---|---|
| 4 | 4 | 250 ms | Steady |
| 5 | 5 | 200 ms | Steady |
| 6 | 6 | 167 ms | Quick |
| 7 | 7 | 143 ms | Quick |
| 8 | 8 | 125 ms | Fast |
| 9 | 9 | 111 ms | Fast |
| 10 | 10 | 100 ms | Very fast |
| 11 | 11 | 91 ms | Very fast |
| 12 | 12 | 83 ms | Blazing |
| 13 | 13 | 77 ms | Blazing |
| 14 | 14 | 71 ms | Blazing |
| 15 | 15 | 67 ms | Blazing |
| 16 | 16 | 63 ms | Blazing |
Bands are Click Test Pro's own scale, not population data.
Your bests at 1 second
| Length | Left best (CPS) | Right best (CPS) | Both best (CPS) |
|---|---|---|---|
| 1 s | — | — | — |
How this test works
A one-second test is a single burst. Your first click starts the clock and counts, so the number of clicks you land before the second is up is your CPS. Because the first click starts the timer, there is no reaction time in the score.
Each click is timed from the browser's own event timestamp. Clicks after the 1-second mark are ignored, and the pad locks for a second so a late click cannot start a new run. Left-button clicks count here; for right or both buttons, use the selector on the main CPS test.
Pacing a 1-second test
There is no pacing at one second: it is all out from the first click. What matters is being ready. Rest your finger on the button with a little pressure already on it, so the first click is quick and the second follows straight away.
Because the run is so short, one stumble costs a lot. Two or three warm-up clicks on the desk before you start can help. Expect your one-second score to be higher than any longer test; it is not comparable with them, which is why it keeps its own best.
A one-second score is the best measure of raw burst speed, and it is also the noisiest. Run it five times and look at the spread, not just the best.
What 1 second means in practice
Best for checking raw burst speed with one finger. Because a single click moves the score by a full point, it is the noisiest length on the site — run it several times and look at the spread, not just the best.
At 1 second your click count and your CPS are the same number. One extra click is +1.00 CPS, and a half-second stumble at 8 CPS costs 4 clicks (50% of an 8-CPS run). To hold 8 CPS for 1 second you need 8 clicks in total; to hold 10 CPS you need 10.
Source: arithmetic from the table above (clicks = CPS × 1). Not population data.
Other lengths have their own pages, linked above the pad. To get faster at any length, see how to click faster.
Questions
How many clicks is 10 CPS in 1 second?
Ten. In a one-second test your click count and your CPS are the same number, which is why this length is the purest measure of burst speed.
What is the best 1-second CPS test length?
Short runs are sprints: you can hold your fastest pace for one second but not for a minute. Scores at different lengths are not comparable, so this page keeps its own best.
Does the CPS test start on your first click?
No. The clock starts on your first click, and that click counts. Clicks after the time runs out are ignored, and the pad locks for a second so a late click cannot start a new run.